#ifndef _UI_TEST_H
#define _UI_TEST_H

#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
USING_NS_CC;
using namespace cocostudio;
using namespace cocos2d::ui;


class UITest:public Layer
{
public:
	UITest( );
	~UITest( );
	virtual bool init( );
	static Scene* createSence( );

	void TouchButton( Ref*pSender,TouchEventType type);
	CREATE_FUNC( UITest);
private:
	Widget * root_ui;
	Button * testButton;
};
#endif // !_UI_TEST_H

